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"Timing counters and weapon swaps drive every fight."
Why this game fits you
Better for timing-based combat than deep build crafting.
Expect 12-18 hours for a first run; side quests/achievements add more.
Less From-style punishment, more soulslike timing without the full bite.
Game insights
Paris streets and palace interiors keep pushing you from tight duels into heavier set-piece fights.
VibeCombat is built around timing, spacing, and committing to your punish window.
How it feelsThe setting gets the most praise: revolutionary Paris and the automaton army land immediately.
Players sayMost first runs land around 12-18 hours unless you chase side quests and achievements.
Time sinkSteelrising
$49.99$4.00 -92%
Vibe Profile
Solo Focused
Skill Based
Reflexive
Practice Rewarding
Tense
Détails du Jeu
Tags
ActionAventureRPG






